![]() These puzzles have audio discs nearby that provide a clue as to what to do. Shoot the bandits' leader and collect his hat, then bring that hat back to where you picked up the badge. While you have the badge equipped, enemies will start appearing past Old Town. Go to Old Town and pick up a deputy badge. ![]() Shoot those objects in that order to unlock the safe. Once you've solved the initial puzzle, you're given an image with four objects. A marble maze that needs to be rotated to bring the marble towards the end of the maze.Several concentric rings that need to be spun around until they form a complete image.Look for pieces of wood scatted nearby that fit together to form an image.There are 14 holes total.Īt each puzzle location (as indicated by a safe), you will have one of three puzzles: If you're having trouble, go into your Options Panel into the simulation settings, and reduce the world gravity to a manageable level (or turn it off completely). The platform will tell you which direction the goal is. Stand on each horseshoe platform and throw horseshoes at the goal. If you are killed, you return to this spot with your progress saved.ġ887 Lever Action (Full length & Sawn-off) Both are useful for the two different puzzle activities in the scene. Its main features are that it can play audio discs found throughout the scene, and it records which objects you've shot at. You get a Wurstworld Tablet near the start of the scene. You start in Old Town, which only has friendly NPC bots, as well as most of the available weapons and the starting point for nearly all of the activities. ![]() The player can interact with the scene to play many different activities. Wurstworld is a themed scene added in Update #41 with a variety of activities and unlockable guns. ![]()
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